The Sannohe Gohan Website was created to showcase various local restaurants and food spots around Sannohe, Japan. As part of the UI/UX design team, I worked on making the site clean, easy to navigate, and informative—helping both locals and visitors discover places to eat. The design focused on simplicity and clarity, using a page-to-page structure to highlight each restaurant and dish. Our goal was to support the community by promoting local businesses through a user-friendly platform that felt warm and approachable.
While I wasn't directly involved in the research phase, our UX/UI team contributed by incorporating the client’s request for a minimalist, page-to-page design approach. The website needed to be streamlined and user-friendly, focusing on essential content for the restaurant's audience.
We followed a straightforward design process—starting from sitemap planning, then progressing to wireframes and finally a clickable prototype. The goal was to keep everything clean and easy to navigate, aligned with the client's request for a minimalist, page-by-page website.
The sitemap helped us map out the main pages so visitors could find what they need quickly and easily. It made sure the website stayed simple and easy to use, just like the client wanted. This clear structure was the first step in creating a smooth experience for everyone who visits the site.
Developed a low-fidelity wireframe to outline the website’s layout, ensuring a user-friendly structure. This included organizing content sections, navigation menus, and calls to action for easy access to key information.
For the mid-fidelity wireframe, we focused on organizing the layout and refining the user flow. We included a full list of local stores on the homepage to make it easier for users to see all options at a glance. Each page was kept simple and straightforward, following the client’s request for a minimalist, page-by-page structure. This helped us test how the content would be grouped and navigated without overwhelming the user.
For the moodboard and UI branding, we focused on keeping things clean, warm, and inviting—just like the feel of a local Japanese restaurant. We used soft colors, simple typography, and plenty of white space to reflect the minimalist approach the client wanted. The goal was to create a calm, easy-to-browse experience that made the food and story of Sannohe Gohan stand out without too much visual noise.
Moodboard
Branding
After finalizing the layout and design elements, we put everything together into an interactive prototype. This helped us test how the pages flowed and made sure everything felt smooth and easy to use. It was a great way to see the full experience before handing it off to the development team.
The website was successfully launched with a streamlined design focused on functionality and user experience. With its easy-to-use navigation and responsive layout, it provided a smooth experience across all devices, allowing users to explore the site’s content effortlessly. Some functions from the initial wireframe and prototype were removed at the client’s request to adopt a simpler, page-to-page design with a more minimalist style for the restaurant website. Additionally, some new pages were added by the developers as per the client's request.
Certain design elements and details from the prototype were also omitted due to development constraints, as they were difficult to implement within the given timeline. To ensure timely completion, the developers opted for a more straightforward and efficient approach.
After finalizing the wireframes and prototype, my role was complete, and I moved on to the next project. Any subsequent updates or additions were handled by the developers.
This project enhanced my skills in creating wireframes and refining user interfaces to ensure a user-friendly design. Working closely with developers improved my communication and collaboration skills. I also gained more expertise in UI/UX design and strengthened my understanding of responsive design to ensure a seamless experience across devices.
Note: This project was completed between 2019 and 2020. While some elements are based on memory, most of the content comes from retrieved project files.